Wise&mystical
1.0
Project about Europe
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Game
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_build
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animations.cpp
►
animations.h
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cityOperations.cpp
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cityOperations.h
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game.cpp
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game.h
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main.cpp
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manageActiveText.cpp
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manageActiveText.h
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menu.cpp
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menu.h
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movement.cpp
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movement.h
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quizLogic.cpp
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quizLogic.h
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timer.cpp
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timer.h
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travelLogic.cpp
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travelLogic.h
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movement.h
Go to the documentation of this file.
1
#pragma once
2
3
// Set the camera's intial positon based on the starter city's index
4
void
setInitialCameraPos
(
float
* cameraPosXPtr,
float
* cameraPosYPtr,
int
num);
5
6
// Update the camera's position based on keyboard input
7
void
updateCameraPos
(
float
* xCoordinate,
float
* yCoordinate);
updateCameraPos
void updateCameraPos(float *xCoordinate, float *yCoordinate)
Update camera position.
Definition:
movement.cpp:77
setInitialCameraPos
void setInitialCameraPos(float *cameraPosXPtr, float *cameraPosYPtr, int num)
Set the camera's intial positon based on the starter city's index.
Definition:
movement.cpp:7
Game
_build
movement.h
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