Wise&mystical
1.0
Project about Europe
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movement.h
Go to the documentation of this file.
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#pragma once
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// Set the camera's intial positon based on the starter city's index
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void
setInitialCameraPos
(
float
* cameraPosXPtr,
float
* cameraPosYPtr,
int
num);
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// Update the camera's position based on keyboard input
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void
updateCameraPos
(
float
* xCoordinate,
float
* yCoordinate);
updateCameraPos
void updateCameraPos(float *xCoordinate, float *yCoordinate)
Update camera position.
Definition:
movement.cpp:77
setInitialCameraPos
void setInitialCameraPos(float *cameraPosXPtr, float *cameraPosYPtr, int num)
Set the camera's intial positon based on the starter city's index.
Definition:
movement.cpp:7
Game
_build
movement.h
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