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nsgl_context.m File Reference
#include "internal.h"
#include <unistd.h>
#include <math.h>
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Macros

#define addAttrib(a)
 
#define setAttrib(a, v)   { addAttrib(a); addAttrib(v); }
 

Functions

GLFWbool _glfwInitNSGL (void)
 
void _glfwTerminateNSGL (void)
 
GLFWbool _glfwCreateContextNSGL (_GLFWwindow *window, const _GLFWctxconfig *ctxconfig, const _GLFWfbconfig *fbconfig)
 
GLFWAPI id glfwGetNSGLContext (GLFWwindow *handle)
 

Macro Definition Documentation

◆ addAttrib

#define addAttrib (   a)
Value:
{ \
assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
attribs[index++] = a; \
}

◆ setAttrib

#define setAttrib (   a,
 
)    { addAttrib(a); addAttrib(v); }

Function Documentation

◆ _glfwCreateContextNSGL()

GLFWbool _glfwCreateContextNSGL ( _GLFWwindow window,
const _GLFWctxconfig ctxconfig,
const _GLFWfbconfig fbconfig 
)

Definition at line 158 of file nsgl_context.m.

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◆ _glfwInitNSGL()

GLFWbool _glfwInitNSGL ( void  )

Definition at line 133 of file nsgl_context.m.

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◆ _glfwTerminateNSGL()

void _glfwTerminateNSGL ( void  )

Definition at line 152 of file nsgl_context.m.

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◆ glfwGetNSGLContext()

GLFWAPI id glfwGetNSGLContext ( GLFWwindow handle)

Definition at line 356 of file nsgl_context.m.

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