27#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
28#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
30#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
_GLFWjoyobjectWin32 * objects
IDirectInputDevice8W * device
void _glfwDetectJoystickDisconnectionWin32(void)
void _glfwDetectJoystickConnectionWin32(void)