Here is a list of all class members with links to the classes they belong to:
- a -
- a : Color, ma_hpf1, ma_lpf1, VkComponentMapping, VoxColor
- a0 : ma_biquad_config
- a1 : ma_biquad, ma_biquad_config
- a2 : ma_biquad, ma_biquad_config
- aaudio : ma_device_config, ma_device_id, ma_job
- absInfo : _GLFWjoystickLinux
- absMap : _GLFWjoystickLinux
- absoluteCursor : ma_paged_audio_buffer
- accessors : cgltf_data
- accessors_count : cgltf_data
- accumAlphaBits : _GLFWfbconfig
- accumBlueBits : _GLFWfbconfig
- accumGreenBits : _GLFWfbconfig
- accumRedBits : _GLFWfbconfig
- accumulation : ma_noise
- acid : drwav_metadata
- acquiredMonitorCount : _GLFWlibraryWin32
- active : tracker_state_instrument_
- active_head : stbrp_context
- adapterName : _GLFWmonitorWin32
- addressModeU : VkSamplerCreateInfo
- addressModeV : VkSamplerCreateInfo
- addressModeW : VkSamplerCreateInfo
- AdjustWindowRectExForDpi_ : _GLFWlibraryWin32
- advance : ma_waveform, stbtt_kerningentry
- advanceX : GlyphInfo
- algorithm : ma_device, ma_resampler_config
- align : stbrp_context
- alignment : VkMemoryRequirements
- alloc : cgltf_memory_options
- alloc_buffer : stb_vorbis_alloc
- alloc_buffer_length_in_bytes : stb_vorbis_alloc
- allocated : _GLFWmutexPOSIX, _GLFWmutexWin32, _GLFWtlsPOSIX, _GLFWtlsWin32
- allocation : ma_job
- allocationCallbacks : drflac, drmp3, drwav, ma_audio_buffer, ma_audio_buffer_config, ma_context, ma_context_config, ma_decoder, ma_decoder_config, ma_default_vfs, ma_encoder_config, ma_engine, ma_engine_config, ma_log, ma_rb, ma_resource_manager_config
- allocationSize : VkMemoryAllocateInfo
- allocator : ma_job_queue
- AllocClassHint : _GLFWlibraryX11
- AllocGamma : _GLFWlibraryX11
- allocSize : MsfGifResult
- AllocSizeHints : _GLFWlibraryX11
- AllocWMHints : _GLFWlibraryX11
- allowDynamicSampleRate : ma_data_converter_config
- allowedMetadataTypes : drwav
- allowNominalSampleRateChange : ma_device_config
- alpha_cutoff : cgltf_material
- alpha_mode : cgltf_material
- alpha_texname : tinyobj_material_t
- alphaBits : _GLFWfbconfig
- alphaBlendOp : VkPipelineColorBlendAttachmentState
- alphaToCoverageEnable : VkPipelineMultisampleStateCreateInfo
- alphaToOne : VkPhysicalDeviceFeatures
- alphaToOneEnable : VkPipelineMultisampleStateCreateInfo
- alsa : ma_context_config, ma_device_config, ma_device_id
- altMask : _GLFWlibraryWayland
- ambient : tinyobj_material_t
- ambient_texname : tinyobj_material_t
- amplitude : ma_noise_config, ma_waveform_config
- ANGLE_platform_angle : _GLFWlibraryEGL
- ANGLE_platform_angle_d3d : _GLFWlibraryEGL
- ANGLE_platform_angle_metal : _GLFWlibraryEGL
- ANGLE_platform_angle_opengl : _GLFWlibraryEGL
- ANGLE_platform_angle_vulkan : _GLFWlibraryEGL
- angleType : _GLFWinitconfig
- angularVelocity : PhysicsBodyData
- animations : cgltf_data
- animations_count : cgltf_data
- animNormals : Mesh
- animVertices : Mesh
- anisotropyEnable : VkSamplerCreateInfo
- api : _GLFWlibraryWin32
- apiVersion : VkApplicationInfo, VkPhysicalDeviceProperties
- application : drflac_metadata
- applicationVersion : VkApplicationInfo
- ARB_context_flush_control : _GLFWlibraryGLX, _GLFWlibraryWGL
- ARB_create_context : _GLFWlibraryGLX, _GLFWlibraryWGL
- ARB_create_context_no_error : _GLFWlibraryGLX, _GLFWlibraryWGL
- ARB_create_context_profile : _GLFWlibraryGLX, _GLFWlibraryWGL
- ARB_create_context_robustness : _GLFWlibraryGLX, _GLFWlibraryWGL
- ARB_framebuffer_sRGB : _GLFWlibraryGLX, _GLFWlibraryWGL
- ARB_multisample : _GLFWlibraryGLX, _GLFWlibraryWGL
- ARB_pixel_format : _GLFWlibraryWGL
- arena : MemPool
- ArpIndex : channel
- Arpperiods : channel
- array : ArrayColor, ArrayUShort, ArrayVector3
- array_of_unicode_codepoints : stbtt_pack_range
- arrayChunksSize : VoxArray3D
- arrayLayer : VkImageSubresource
- arrayLayers : VkImageCreateInfo
- arrayPitch : VkSubresourceLayout
- arraySize : CubeChunk3D
- aspect_ratio : cgltf_camera_perspective
- aspectMask : VkClearAttachment, VkImageSubresource, VkImageSubresourceLayers, VkImageSubresourceRange, VkInputAttachmentAspectReference, VkSparseImageFormatProperties
- aspectReferenceCount : VkRenderPassInputAttachmentAspectCreateInfo
- asset : cgltf_data
- atEnd : drmp3
- ATOM_PAIR : _GLFWlibraryX11
- attachment : VkAttachmentReference
- attachmentCount : VkFramebufferCreateInfo, VkPipelineColorBlendStateCreateInfo, VkRenderPassCreateInfo
- attenuation_color : cgltf_volume
- attenuation_distance : cgltf_volume
- attenuationModel : ma_spatializer, ma_spatializer_config
- attributes : cgltf_draco_mesh_compression, cgltf_morph_target, cgltf_primitive
- attributes_count : cgltf_draco_mesh_compression, cgltf_morph_target, cgltf_primitive
- audio4 : ma_device_id
- autoIconify : _GLFWwindow, _GLFWwndconfig
- auxBuffers : _GLFWfbconfig
- available : _GLFWlibrary, _GLFWlibraryX11
- avgBytesPerSec : drwav_fmt
- axes : _GLFWjoystick, _GLFWjoystickNS, _GLFWmapping, GLFWgamepadstate
- axisCount : _GLFWjoystick, _GLFWobjenumWin32, CoreData
- axisOffset : _GLFWmapelement
- axisScale : _GLFWmapelement
- axisState : CoreData