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1.0
Project about Europe
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a :
Color
,
ma_hpf1
,
ma_lpf1
,
VkComponentMapping
,
VoxColor
a0 :
ma_biquad_config
a1 :
ma_biquad
,
ma_biquad_config
a2 :
ma_biquad
,
ma_biquad_config
aaudio :
ma_device_config
,
ma_device_id
,
ma_job
absInfo :
_GLFWjoystickLinux
absMap :
_GLFWjoystickLinux
absoluteCursor :
ma_paged_audio_buffer
accessors :
cgltf_data
accessors_count :
cgltf_data
accumAlphaBits :
_GLFWfbconfig
accumBlueBits :
_GLFWfbconfig
accumGreenBits :
_GLFWfbconfig
accumRedBits :
_GLFWfbconfig
accumulation :
ma_noise
acid :
drwav_metadata
acquiredMonitorCount :
_GLFWlibraryWin32
active :
tracker_state_instrument_
active_head :
stbrp_context
adapterName :
_GLFWmonitorWin32
addressModeU :
VkSamplerCreateInfo
addressModeV :
VkSamplerCreateInfo
addressModeW :
VkSamplerCreateInfo
AdjustWindowRectExForDpi_ :
_GLFWlibraryWin32
advance :
ma_waveform
,
stbtt_kerningentry
advanceX :
GlyphInfo
algorithm :
ma_device
,
ma_resampler_config
align :
stbrp_context
alignment :
VkMemoryRequirements
alloc :
cgltf_memory_options
alloc_buffer :
stb_vorbis_alloc
alloc_buffer_length_in_bytes :
stb_vorbis_alloc
allocated :
_GLFWmutexPOSIX
,
_GLFWmutexWin32
,
_GLFWtlsPOSIX
,
_GLFWtlsWin32
allocation :
ma_job
allocationCallbacks :
drflac
,
drmp3
,
drwav
,
ma_audio_buffer
,
ma_audio_buffer_config
,
ma_context
,
ma_context_config
,
ma_decoder
,
ma_decoder_config
,
ma_default_vfs
,
ma_encoder_config
,
ma_engine
,
ma_engine_config
,
ma_log
,
ma_rb
,
ma_resource_manager_config
allocationSize :
VkMemoryAllocateInfo
allocator :
ma_job_queue
AllocClassHint :
_GLFWlibraryX11
AllocGamma :
_GLFWlibraryX11
allocSize :
MsfGifResult
AllocSizeHints :
_GLFWlibraryX11
AllocWMHints :
_GLFWlibraryX11
allowDynamicSampleRate :
ma_data_converter_config
allowedMetadataTypes :
drwav
allowNominalSampleRateChange :
ma_device_config
alpha_cutoff :
cgltf_material
alpha_mode :
cgltf_material
alpha_texname :
tinyobj_material_t
alphaBits :
_GLFWfbconfig
alphaBlendOp :
VkPipelineColorBlendAttachmentState
alphaToCoverageEnable :
VkPipelineMultisampleStateCreateInfo
alphaToOne :
VkPhysicalDeviceFeatures
alphaToOneEnable :
VkPipelineMultisampleStateCreateInfo
alsa :
ma_context_config
,
ma_device_config
,
ma_device_id
altMask :
_GLFWlibraryWayland
ambient :
tinyobj_material_t
ambient_texname :
tinyobj_material_t
amplitude :
ma_noise_config
,
ma_waveform_config
ANGLE_platform_angle :
_GLFWlibraryEGL
ANGLE_platform_angle_d3d :
_GLFWlibraryEGL
ANGLE_platform_angle_metal :
_GLFWlibraryEGL
ANGLE_platform_angle_opengl :
_GLFWlibraryEGL
ANGLE_platform_angle_vulkan :
_GLFWlibraryEGL
angleType :
_GLFWinitconfig
angularVelocity :
PhysicsBodyData
animations :
cgltf_data
animations_count :
cgltf_data
animNormals :
Mesh
animVertices :
Mesh
anisotropyEnable :
VkSamplerCreateInfo
api :
_GLFWlibraryWin32
apiVersion :
VkApplicationInfo
,
VkPhysicalDeviceProperties
application :
drflac_metadata
applicationVersion :
VkApplicationInfo
ARB_context_flush_control :
_GLFWlibraryGLX
,
_GLFWlibraryWGL
ARB_create_context :
_GLFWlibraryGLX
,
_GLFWlibraryWGL
ARB_create_context_no_error :
_GLFWlibraryGLX
,
_GLFWlibraryWGL
ARB_create_context_profile :
_GLFWlibraryGLX
,
_GLFWlibraryWGL
ARB_create_context_robustness :
_GLFWlibraryGLX
,
_GLFWlibraryWGL
ARB_framebuffer_sRGB :
_GLFWlibraryGLX
,
_GLFWlibraryWGL
ARB_multisample :
_GLFWlibraryGLX
,
_GLFWlibraryWGL
ARB_pixel_format :
_GLFWlibraryWGL
arena :
MemPool
ArpIndex :
channel
Arpperiods :
channel
array :
ArrayColor
,
ArrayUShort
,
ArrayVector3
array_of_unicode_codepoints :
stbtt_pack_range
arrayChunksSize :
VoxArray3D
arrayLayer :
VkImageSubresource
arrayLayers :
VkImageCreateInfo
arrayPitch :
VkSubresourceLayout
arraySize :
CubeChunk3D
aspect_ratio :
cgltf_camera_perspective
aspectMask :
VkClearAttachment
,
VkImageSubresource
,
VkImageSubresourceLayers
,
VkImageSubresourceRange
,
VkInputAttachmentAspectReference
,
VkSparseImageFormatProperties
aspectReferenceCount :
VkRenderPassInputAttachmentAspectCreateInfo
asset :
cgltf_data
atEnd :
drmp3
ATOM_PAIR :
_GLFWlibraryX11
attachment :
VkAttachmentReference
attachmentCount :
VkFramebufferCreateInfo
,
VkPipelineColorBlendStateCreateInfo
,
VkRenderPassCreateInfo
attenuation_color :
cgltf_volume
attenuation_distance :
cgltf_volume
attenuationModel :
ma_spatializer
,
ma_spatializer_config
attributes :
cgltf_draco_mesh_compression
,
cgltf_morph_target
,
cgltf_primitive
attributes_count :
cgltf_draco_mesh_compression
,
cgltf_morph_target
,
cgltf_primitive
audio4 :
ma_device_id
autoIconify :
_GLFWwindow
,
_GLFWwndconfig
auxBuffers :
_GLFWfbconfig
available :
_GLFWlibrary
,
_GLFWlibraryX11
avgBytesPerSec :
drwav_fmt
axes :
_GLFWjoystick
,
_GLFWjoystickNS
,
_GLFWmapping
,
GLFWgamepadstate
axisCount :
_GLFWjoystick
,
_GLFWobjenumWin32
,
CoreData
axisOffset :
_GLFWmapelement
axisScale :
_GLFWmapelement
axisState :
CoreData
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1.9.5