Wise&mystical  1.0
Project about Europe
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game.h File Reference
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Macros

#define mapBackgroundColor   CLITERAL(Color){ 56, 140, 233, 255 }
 
#define mapColor   CLITERAL(Color){ 166, 210, 179, 255 }
 

Typedefs

typedef enum GameScreen GameScreen
 

Enumerations

enum  GameScreen { MENU , GAMEPLAY , RESULT }
 

Functions

void startGame ()
 

Macro Definition Documentation

◆ mapBackgroundColor

#define mapBackgroundColor   CLITERAL(Color){ 56, 140, 233, 255 }

Definition at line 7 of file game.h.

◆ mapColor

#define mapColor   CLITERAL(Color){ 166, 210, 179, 255 }

Definition at line 10 of file game.h.

Typedef Documentation

◆ GameScreen

typedef enum GameScreen GameScreen

Enumeration Type Documentation

◆ GameScreen

enum GameScreen
Enumerator
MENU 
GAMEPLAY 
RESULT 

Definition at line 4 of file game.h.

Function Documentation

◆ startGame()

void startGame ( )

Definition at line 15 of file game.cpp.

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