Wise&mystical
1.0
Project about Europe
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Game
▼
_build
►
animations.cpp
►
animations.h
►
cityOperations.cpp
►
cityOperations.h
►
game.cpp
►
game.h
►
main.cpp
►
manageActiveText.cpp
►
manageActiveText.h
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menu.cpp
►
menu.h
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movement.cpp
►
movement.h
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quizLogic.cpp
►
quizLogic.h
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timer.cpp
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timer.h
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travelLogic.cpp
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travelLogic.h
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game.h
Go to the documentation of this file.
1
#pragma once
2
3
// Initialize new type
4
typedef
enum
GameScreen
{
MENU
,
GAMEPLAY
,
RESULT
}
GameScreen
;
5
6
// Define custom background color
7
#define mapBackgroundColor CLITERAL(Color){ 56, 140, 233, 255 }
8
9
// Define custom map tint color
10
#define mapColor CLITERAL(Color){ 166, 210, 179, 255 }
11
12
// Start game
13
void
startGame
();
GameScreen
GameScreen
Definition:
game.h:4
MENU
@ MENU
Definition:
game.h:4
GAMEPLAY
@ GAMEPLAY
Definition:
game.h:4
RESULT
@ RESULT
Definition:
game.h:4
startGame
void startGame()
Definition:
game.cpp:15
Game
_build
game.h
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