Wise&mystical
1.0
Project about Europe
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game.h
Go to the documentation of this file.
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#pragma once
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// Initialize new type
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typedef
enum
GameScreen
{
MENU
,
GAMEPLAY
,
RESULT
}
GameScreen
;
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// Define custom background color
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#define mapBackgroundColor CLITERAL(Color){ 56, 140, 233, 255 }
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// Define custom map tint color
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#define mapColor CLITERAL(Color){ 166, 210, 179, 255 }
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// Start game
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void
startGame
();
GameScreen
GameScreen
Definition:
game.h:4
MENU
@ MENU
Definition:
game.h:4
GAMEPLAY
@ GAMEPLAY
Definition:
game.h:4
RESULT
@ RESULT
Definition:
game.h:4
startGame
void startGame()
Definition:
game.cpp:15
Game
_build
game.h
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