Initialise cities. More...
#include <cityOperations.h>
Public Attributes | |
std::string | name = "" |
Vector2 | coordinates = {} |
Rectangle | hitbox = {} |
bool | wasVisited = false |
int | trueAnswer = 0 |
const char * | textureFilePath = "" |
int | travelCost = 0 |
int | bonus = 0 |
Initialise cities.
Definition at line 8 of file cityOperations.h.
int City::bonus = 0 |
Definition at line 31 of file cityOperations.h.
Vector2 City::coordinates = {} |
Definition at line 13 of file cityOperations.h.
Rectangle City::hitbox = {} |
Definition at line 16 of file cityOperations.h.
std::string City::name = "" |
Definition at line 10 of file cityOperations.h.
const char* City::textureFilePath = "" |
Definition at line 25 of file cityOperations.h.
int City::travelCost = 0 |
Definition at line 28 of file cityOperations.h.
int City::trueAnswer = 0 |
Definition at line 22 of file cityOperations.h.
Definition at line 19 of file cityOperations.h.