Wise&mystical
1.0
Project about Europe
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timer.h
Go to the documentation of this file.
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#pragma once
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// Define Timer struct
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typedef
struct
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{
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float
Lifetime
;
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}
Timer
;
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// Start or restart a timer with a specific lifetime
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void
StartTimer
(
Timer
* timer,
float
lifetime);
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// Update a timer with the current frame time
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void
UpdateTimer
(
Timer
* timer);
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// Check if a timer is done
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bool
TimerDone
(
Timer
* timer);
Timer
Definition:
timer.h:5
Timer::Lifetime
float Lifetime
Definition:
timer.h:6
StartTimer
void StartTimer(Timer *timer, float lifetime)
Start or restart a timer with a specific lifetime.
Definition:
timer.cpp:7
UpdateTimer
void UpdateTimer(Timer *timer)
Update a timer with the current frame time.
Definition:
timer.cpp:18
TimerDone
bool TimerDone(Timer *timer)
Check if a timer is done.
Definition:
timer.cpp:30
Game
_build
timer.h
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