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Project about Europe
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_build
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animations.cpp
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animations.h
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cityOperations.cpp
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cityOperations.h
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timer.h
Go to the documentation of this file.
1
#pragma once
2
3
// Define Timer struct
4
typedef
struct
5
{
6
float
Lifetime
;
7
8
}
Timer
;
9
10
// Start or restart a timer with a specific lifetime
11
void
StartTimer
(
Timer
* timer,
float
lifetime);
12
13
// Update a timer with the current frame time
14
void
UpdateTimer
(
Timer
* timer);
15
16
// Check if a timer is done
17
bool
TimerDone
(
Timer
* timer);
Timer
Definition:
timer.h:5
Timer::Lifetime
float Lifetime
Definition:
timer.h:6
StartTimer
void StartTimer(Timer *timer, float lifetime)
Start or restart a timer with a specific lifetime.
Definition:
timer.cpp:7
UpdateTimer
void UpdateTimer(Timer *timer)
Update a timer with the current frame time.
Definition:
timer.cpp:18
TimerDone
bool TimerDone(Timer *timer)
Check if a timer is done.
Definition:
timer.cpp:30
Game
_build
timer.h
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