95#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__))
110#if defined(GLFW_INCLUDE_VULKAN)
111 #include <vulkan/vulkan.h>
121#if !defined(APIENTRY)
123 #define APIENTRY __stdcall
127 #define GLFW_APIENTRY_DEFINED
132#if !defined(WINGDIAPI) && defined(_WIN32)
133 #define WINGDIAPI __declspec(dllimport)
134 #define GLFW_WINGDIAPI_DEFINED
139#if !defined(CALLBACK) && defined(_WIN32)
140 #define CALLBACK __stdcall
141 #define GLFW_CALLBACK_DEFINED
146#if defined(GLFW_INCLUDE_ES1)
149 #if defined(GLFW_INCLUDE_GLEXT)
150 #include <GLES/glext.h>
153#elif defined(GLFW_INCLUDE_ES2)
155 #include <GLES2/gl2.h>
156 #if defined(GLFW_INCLUDE_GLEXT)
157 #include <GLES2/gl2ext.h>
160#elif defined(GLFW_INCLUDE_ES3)
162 #include <GLES3/gl3.h>
163 #if defined(GLFW_INCLUDE_GLEXT)
164 #include <GLES2/gl2ext.h>
167#elif defined(GLFW_INCLUDE_ES31)
169 #include <GLES3/gl31.h>
170 #if defined(GLFW_INCLUDE_GLEXT)
171 #include <GLES2/gl2ext.h>
174#elif defined(GLFW_INCLUDE_ES32)
176 #include <GLES3/gl32.h>
177 #if defined(GLFW_INCLUDE_GLEXT)
178 #include <GLES2/gl2ext.h>
181#elif defined(GLFW_INCLUDE_GLCOREARB)
183 #if defined(__APPLE__)
185 #include <OpenGL/gl3.h>
186 #if defined(GLFW_INCLUDE_GLEXT)
187 #include <OpenGL/gl3ext.h>
192 #include <GL/glcorearb.h>
196#elif defined(GLFW_INCLUDE_GLU)
198 #if defined(__APPLE__)
200 #if defined(GLFW_INCLUDE_GLU)
201 #include <OpenGL/glu.h>
206 #if defined(GLFW_INCLUDE_GLU)
212#elif !defined(GLFW_INCLUDE_NONE) && \
213 !defined(__gl_h_) && \
214 !defined(__gles1_gl_h_) && \
215 !defined(__gles2_gl2_h_) && \
216 !defined(__gles2_gl3_h_) && \
217 !defined(__gles2_gl31_h_) && \
218 !defined(__gles2_gl32_h_) && \
219 !defined(__gl_glcorearb_h_) && \
220 !defined(__gl2_h_) && \
221 !defined(__gl3_h_) && \
222 !defined(__gl31_h_) && \
223 !defined(__gl32_h_) && \
224 !defined(__glcorearb_h_) && \
225 !defined(__GL_H__) && \
226 !defined(__gltypes_h_) && \
229 #if defined(__APPLE__)
231 #if !defined(GLFW_INCLUDE_GLEXT)
232 #define GL_GLEXT_LEGACY
234 #include <OpenGL/gl.h>
239 #if defined(GLFW_INCLUDE_GLEXT)
240 #include <GL/glext.h>
247#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
252 #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
258#if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
260 #define GLFWAPI __declspec(dllexport)
261#elif defined(_WIN32) && defined(GLFW_DLL)
263 #define GLFWAPI __declspec(dllimport)
264#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
266 #define GLFWAPI __attribute__((visibility("default")))
285#define GLFW_VERSION_MAJOR 3
292#define GLFW_VERSION_MINOR 4
299#define GLFW_VERSION_REVISION 0
329#define GLFW_RELEASE 0
353#define GLFW_HAT_CENTERED 0
355#define GLFW_HAT_RIGHT 2
356#define GLFW_HAT_DOWN 4
357#define GLFW_HAT_LEFT 8
358#define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP)
359#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
360#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP)
361#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
389#define GLFW_KEY_UNKNOWN -1
392#define GLFW_KEY_SPACE 32
393#define GLFW_KEY_APOSTROPHE 39
394#define GLFW_KEY_COMMA 44
395#define GLFW_KEY_MINUS 45
396#define GLFW_KEY_PERIOD 46
397#define GLFW_KEY_SLASH 47
408#define GLFW_KEY_SEMICOLON 59
409#define GLFW_KEY_EQUAL 61
436#define GLFW_KEY_LEFT_BRACKET 91
437#define GLFW_KEY_BACKSLASH 92
438#define GLFW_KEY_RIGHT_BRACKET 93
439#define GLFW_KEY_GRAVE_ACCENT 96
440#define GLFW_KEY_WORLD_1 161
441#define GLFW_KEY_WORLD_2 162
444#define GLFW_KEY_ESCAPE 256
445#define GLFW_KEY_ENTER 257
446#define GLFW_KEY_TAB 258
447#define GLFW_KEY_BACKSPACE 259
448#define GLFW_KEY_INSERT 260
449#define GLFW_KEY_DELETE 261
450#define GLFW_KEY_RIGHT 262
451#define GLFW_KEY_LEFT 263
452#define GLFW_KEY_DOWN 264
453#define GLFW_KEY_UP 265
454#define GLFW_KEY_PAGE_UP 266
455#define GLFW_KEY_PAGE_DOWN 267
456#define GLFW_KEY_HOME 268
457#define GLFW_KEY_END 269
458#define GLFW_KEY_CAPS_LOCK 280
459#define GLFW_KEY_SCROLL_LOCK 281
460#define GLFW_KEY_NUM_LOCK 282
461#define GLFW_KEY_PRINT_SCREEN 283
462#define GLFW_KEY_PAUSE 284
463#define GLFW_KEY_F1 290
464#define GLFW_KEY_F2 291
465#define GLFW_KEY_F3 292
466#define GLFW_KEY_F4 293
467#define GLFW_KEY_F5 294
468#define GLFW_KEY_F6 295
469#define GLFW_KEY_F7 296
470#define GLFW_KEY_F8 297
471#define GLFW_KEY_F9 298
472#define GLFW_KEY_F10 299
473#define GLFW_KEY_F11 300
474#define GLFW_KEY_F12 301
475#define GLFW_KEY_F13 302
476#define GLFW_KEY_F14 303
477#define GLFW_KEY_F15 304
478#define GLFW_KEY_F16 305
479#define GLFW_KEY_F17 306
480#define GLFW_KEY_F18 307
481#define GLFW_KEY_F19 308
482#define GLFW_KEY_F20 309
483#define GLFW_KEY_F21 310
484#define GLFW_KEY_F22 311
485#define GLFW_KEY_F23 312
486#define GLFW_KEY_F24 313
487#define GLFW_KEY_F25 314
488#define GLFW_KEY_KP_0 320
489#define GLFW_KEY_KP_1 321
490#define GLFW_KEY_KP_2 322
491#define GLFW_KEY_KP_3 323
492#define GLFW_KEY_KP_4 324
493#define GLFW_KEY_KP_5 325
494#define GLFW_KEY_KP_6 326
495#define GLFW_KEY_KP_7 327
496#define GLFW_KEY_KP_8 328
497#define GLFW_KEY_KP_9 329
498#define GLFW_KEY_KP_DECIMAL 330
499#define GLFW_KEY_KP_DIVIDE 331
500#define GLFW_KEY_KP_MULTIPLY 332
501#define GLFW_KEY_KP_SUBTRACT 333
502#define GLFW_KEY_KP_ADD 334
503#define GLFW_KEY_KP_ENTER 335
504#define GLFW_KEY_KP_EQUAL 336
505#define GLFW_KEY_LEFT_SHIFT 340
506#define GLFW_KEY_LEFT_CONTROL 341
507#define GLFW_KEY_LEFT_ALT 342
508#define GLFW_KEY_LEFT_SUPER 343
509#define GLFW_KEY_RIGHT_SHIFT 344
510#define GLFW_KEY_RIGHT_CONTROL 345
511#define GLFW_KEY_RIGHT_ALT 346
512#define GLFW_KEY_RIGHT_SUPER 347
513#define GLFW_KEY_MENU 348
515#define GLFW_KEY_LAST GLFW_KEY_MENU
531#define GLFW_MOD_SHIFT 0x0001
536#define GLFW_MOD_CONTROL 0x0002
541#define GLFW_MOD_ALT 0x0004
546#define GLFW_MOD_SUPER 0x0008
552#define GLFW_MOD_CAPS_LOCK 0x0010
558#define GLFW_MOD_NUM_LOCK 0x0020
569#define GLFW_MOUSE_BUTTON_1 0
570#define GLFW_MOUSE_BUTTON_2 1
571#define GLFW_MOUSE_BUTTON_3 2
572#define GLFW_MOUSE_BUTTON_4 3
573#define GLFW_MOUSE_BUTTON_5 4
574#define GLFW_MOUSE_BUTTON_6 5
575#define GLFW_MOUSE_BUTTON_7 6
576#define GLFW_MOUSE_BUTTON_8 7
577#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
578#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
579#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
580#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
590#define GLFW_JOYSTICK_1 0
591#define GLFW_JOYSTICK_2 1
592#define GLFW_JOYSTICK_3 2
593#define GLFW_JOYSTICK_4 3
594#define GLFW_JOYSTICK_5 4
595#define GLFW_JOYSTICK_6 5
596#define GLFW_JOYSTICK_7 6
597#define GLFW_JOYSTICK_8 7
598#define GLFW_JOYSTICK_9 8
599#define GLFW_JOYSTICK_10 9
600#define GLFW_JOYSTICK_11 10
601#define GLFW_JOYSTICK_12 11
602#define GLFW_JOYSTICK_13 12
603#define GLFW_JOYSTICK_14 13
604#define GLFW_JOYSTICK_15 14
605#define GLFW_JOYSTICK_16 15
606#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
616#define GLFW_GAMEPAD_BUTTON_A 0
617#define GLFW_GAMEPAD_BUTTON_B 1
618#define GLFW_GAMEPAD_BUTTON_X 2
619#define GLFW_GAMEPAD_BUTTON_Y 3
620#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4
621#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5
622#define GLFW_GAMEPAD_BUTTON_BACK 6
623#define GLFW_GAMEPAD_BUTTON_START 7
624#define GLFW_GAMEPAD_BUTTON_GUIDE 8
625#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9
626#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10
627#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11
628#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12
629#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13
630#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14
631#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT
633#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A
634#define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B
635#define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X
636#define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y
646#define GLFW_GAMEPAD_AXIS_LEFT_X 0
647#define GLFW_GAMEPAD_AXIS_LEFT_Y 1
648#define GLFW_GAMEPAD_AXIS_RIGHT_X 2
649#define GLFW_GAMEPAD_AXIS_RIGHT_Y 3
650#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4
651#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5
652#define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
668#define GLFW_NO_ERROR 0
677#define GLFW_NOT_INITIALIZED 0x00010001
687#define GLFW_NO_CURRENT_CONTEXT 0x00010002
695#define GLFW_INVALID_ENUM 0x00010003
706#define GLFW_INVALID_VALUE 0x00010004
714#define GLFW_OUT_OF_MEMORY 0x00010005
730#define GLFW_API_UNAVAILABLE 0x00010006
747#define GLFW_VERSION_UNAVAILABLE 0x00010007
758#define GLFW_PLATFORM_ERROR 0x00010008
777#define GLFW_FORMAT_UNAVAILABLE 0x00010009
785#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
796#define GLFW_CURSOR_UNAVAILABLE 0x0001000B
810#define GLFW_FEATURE_UNAVAILABLE 0x0001000C
823#define GLFW_FEATURE_UNIMPLEMENTED 0x0001000D
833#define GLFW_FOCUSED 0x00020001
838#define GLFW_ICONIFIED 0x00020002
844#define GLFW_RESIZABLE 0x00020003
850#define GLFW_VISIBLE 0x00020004
856#define GLFW_DECORATED 0x00020005
862#define GLFW_AUTO_ICONIFY 0x00020006
868#define GLFW_FLOATING 0x00020007
874#define GLFW_MAXIMIZED 0x00020008
879#define GLFW_CENTER_CURSOR 0x00020009
886#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A
891#define GLFW_HOVERED 0x0002000B
897#define GLFW_FOCUS_ON_SHOW 0x0002000C
904#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
910#define GLFW_RED_BITS 0x00021001
915#define GLFW_GREEN_BITS 0x00021002
920#define GLFW_BLUE_BITS 0x00021003
925#define GLFW_ALPHA_BITS 0x00021004
930#define GLFW_DEPTH_BITS 0x00021005
935#define GLFW_STENCIL_BITS 0x00021006
940#define GLFW_ACCUM_RED_BITS 0x00021007
945#define GLFW_ACCUM_GREEN_BITS 0x00021008
950#define GLFW_ACCUM_BLUE_BITS 0x00021009
955#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
960#define GLFW_AUX_BUFFERS 0x0002100B
965#define GLFW_STEREO 0x0002100C
970#define GLFW_SAMPLES 0x0002100D
975#define GLFW_SRGB_CAPABLE 0x0002100E
980#define GLFW_REFRESH_RATE 0x0002100F
986#define GLFW_DOUBLEBUFFER 0x00021010
993#define GLFW_CLIENT_API 0x00022001
999#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
1005#define GLFW_CONTEXT_VERSION_MINOR 0x00022003
1011#define GLFW_CONTEXT_REVISION 0x00022004
1017#define GLFW_CONTEXT_ROBUSTNESS 0x00022005
1023#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
1029#define GLFW_CONTEXT_DEBUG 0x00022007
1034#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG
1040#define GLFW_OPENGL_PROFILE 0x00022008
1046#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
1052#define GLFW_CONTEXT_NO_ERROR 0x0002200A
1058#define GLFW_CONTEXT_CREATION_API 0x0002200B
1062#define GLFW_SCALE_TO_MONITOR 0x0002200C
1066#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
1070#define GLFW_COCOA_FRAME_NAME 0x00023002
1074#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003
1078#define GLFW_X11_CLASS_NAME 0x00024001
1082#define GLFW_X11_INSTANCE_NAME 0x00024002
1083#define GLFW_WIN32_KEYBOARD_MENU 0x00025001
1086#define GLFW_NO_API 0
1087#define GLFW_OPENGL_API 0x00030001
1088#define GLFW_OPENGL_ES_API 0x00030002
1090#define GLFW_NO_ROBUSTNESS 0
1091#define GLFW_NO_RESET_NOTIFICATION 0x00031001
1092#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
1094#define GLFW_OPENGL_ANY_PROFILE 0
1095#define GLFW_OPENGL_CORE_PROFILE 0x00032001
1096#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
1098#define GLFW_CURSOR 0x00033001
1099#define GLFW_STICKY_KEYS 0x00033002
1100#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
1101#define GLFW_LOCK_KEY_MODS 0x00033004
1102#define GLFW_RAW_MOUSE_MOTION 0x00033005
1104#define GLFW_CURSOR_NORMAL 0x00034001
1105#define GLFW_CURSOR_HIDDEN 0x00034002
1106#define GLFW_CURSOR_DISABLED 0x00034003
1108#define GLFW_ANY_RELEASE_BEHAVIOR 0
1109#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
1110#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
1112#define GLFW_NATIVE_CONTEXT_API 0x00036001
1113#define GLFW_EGL_CONTEXT_API 0x00036002
1114#define GLFW_OSMESA_CONTEXT_API 0x00036003
1116#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001
1117#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002
1118#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
1119#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
1120#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
1121#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
1122#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
1137#define GLFW_ARROW_CURSOR 0x00036001
1142#define GLFW_IBEAM_CURSOR 0x00036002
1147#define GLFW_CROSSHAIR_CURSOR 0x00036003
1152#define GLFW_POINTING_HAND_CURSOR 0x00036004
1158#define GLFW_RESIZE_EW_CURSOR 0x00036005
1164#define GLFW_RESIZE_NS_CURSOR 0x00036006
1179#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
1194#define GLFW_RESIZE_NESW_CURSOR 0x00036008
1200#define GLFW_RESIZE_ALL_CURSOR 0x00036009
1212#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
1217#define GLFW_HRESIZE_CURSOR GLFW_RESIZE_EW_CURSOR
1222#define GLFW_VRESIZE_CURSOR GLFW_RESIZE_NS_CURSOR
1227#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR
1230#define GLFW_CONNECTED 0x00040001
1231#define GLFW_DISCONNECTED 0x00040002
1239#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
1244#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002
1249#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
1254#define GLFW_COCOA_MENUBAR 0x00051002
1259#define GLFW_X11_XCB_VULKAN_SURFACE 0x00052001
1262#define GLFW_DONT_CARE -1
5894#if defined(VK_VERSION_1_0)
6050#ifdef GLFW_WINGDIAPI_DEFINED
6052 #undef GLFW_WINGDIAPI_DEFINED
6055#ifdef GLFW_CALLBACK_DEFINED
6057 #undef GLFW_CALLBACK_DEFINED
6064 #define GLAPIENTRY APIENTRY
GLFWAPI GLFWglproc glfwGetProcAddress(const char *procname)
Returns the address of the specified function for the current context.
GLFWAPI void glfwSwapInterval(int interval)
Sets the swap interval for the current context.
void(* GLFWglproc)(void)
GLFW API types.
GLFWAPI int glfwExtensionSupported(const char *extension)
Returns whether the specified extension is available.
GLFWAPI GLFWwindow * glfwGetCurrentContext(void)
Returns the window whose context is current on the calling thread.
GLFWAPI void glfwMakeContextCurrent(GLFWwindow *window)
Makes the context of the specified window current for the calling thread.
GLFWAPI void glfwGetVersion(int *major, int *minor, int *rev)
Retrieves the version of the GLFW library.
GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback)
Sets the error callback.
void(* GLFWerrorfun)(int, const char *)
The function pointer type for error callbacks.
GLFWAPI int glfwInit(void)
GLFW API functions.
GLFWAPI void glfwInitHint(int hint, int value)
Sets the specified init hint to the desired value.
GLFWAPI const char * glfwGetVersionString(void)
Returns a string describing the compile-time configuration.
GLFWAPI int glfwGetError(const char **description)
Returns and clears the last error for the calling thread.
GLFWAPI void glfwTerminate(void)
Terminates the GLFW library.
GLFWAPI void * glfwGetMonitorUserPointer(GLFWmonitor *monitor)
Returns the user pointer of the specified monitor.
GLFWAPI const GLFWvidmode * glfwGetVideoMode(GLFWmonitor *monitor)
Returns the current mode of the specified monitor.
GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor *monitor, float *xscale, float *yscale)
Retrieves the content scale for the specified monitor.
GLFWAPI GLFWmonitor * glfwGetPrimaryMonitor(void)
Returns the primary monitor.
GLFWAPI void glfwSetGamma(GLFWmonitor *monitor, float gamma)
Generates a gamma ramp and sets it for the specified monitor.
GLFWAPI void glfwGetMonitorPos(GLFWmonitor *monitor, int *xpos, int *ypos)
Returns the position of the monitor's viewport on the virtual screen.
GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height)
Retrieves the work area of the monitor.
GLFWAPI const char * glfwGetMonitorName(GLFWmonitor *monitor)
Returns the name of the specified monitor.
GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor *monitor, void *pointer)
Sets the user pointer of the specified monitor.
GLFWAPI const GLFWvidmode * glfwGetVideoModes(GLFWmonitor *monitor, int *count)
Returns the available video modes for the specified monitor.
GLFWAPI GLFWmonitor ** glfwGetMonitors(int *count)
Returns the currently connected monitors.
struct GLFWmonitor GLFWmonitor
Opaque monitor object.
GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback)
Sets the monitor configuration callback.
GLFWAPI void glfwSetGammaRamp(GLFWmonitor *monitor, const GLFWgammaramp *ramp)
Sets the current gamma ramp for the specified monitor.
void(* GLFWmonitorfun)(GLFWmonitor *, int)
The function pointer type for monitor configuration callbacks.
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor *monitor, int *widthMM, int *heightMM)
Returns the physical size of the monitor.
GLFWAPI const GLFWgammaramp * glfwGetGammaRamp(GLFWmonitor *monitor)
Returns the current gamma ramp for the specified monitor.
void(* GLFWvkproc)(void)
Vulkan API function pointer type.
GLFWAPI int glfwVulkanSupported(void)
Returns whether the Vulkan loader and an ICD have been found.
GLFWAPI const char ** glfwGetRequiredInstanceExtensions(uint32_t *count)
Returns the Vulkan instance extensions required by GLFW.
GLFWAPI void glfwGetWindowPos(GLFWwindow *window, int *xpos, int *ypos)
Retrieves the position of the content area of the specified window.
GLFWAPI void glfwWaitEventsTimeout(double timeout)
Waits with timeout until events are queued and processes them.
GLFWAPI void glfwFocusWindow(GLFWwindow *window)
Brings the specified window to front and sets input focus.
GLFWAPI void glfwSetWindowPos(GLFWwindow *window, int xpos, int ypos)
Sets the position of the content area of the specified window.
GLFWAPI void glfwSetWindowMonitor(GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
Sets the mode, monitor, video mode and placement of a window.
GLFWAPI void glfwSetWindowIcon(GLFWwindow *window, int count, const GLFWimage *images)
Sets the icon for the specified window.
GLFWAPI int glfwGetWindowAttrib(GLFWwindow *window, int attrib)
Returns an attribute of the specified window.
GLFWAPI void glfwSetWindowShouldClose(GLFWwindow *window, int value)
Sets the close flag of the specified window.
GLFWAPI void glfwRestoreWindow(GLFWwindow *window)
Restores the specified window.
GLFWAPI void glfwIconifyWindow(GLFWwindow *window)
Iconifies the specified window.
GLFWAPI void glfwWindowHintString(int hint, const char *value)
Sets the specified window hint to the desired value.
struct GLFWwindow GLFWwindow
Opaque window object.
GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow *window, GLFWwindowiconifyfun callback)
Sets the iconify callback for the specified window.
GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow *window, GLFWframebuffersizefun callback)
Sets the framebuffer resize callback for the specified window.
GLFWAPI void glfwMaximizeWindow(GLFWwindow *window)
Maximizes the specified window.
GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow *window, GLFWwindowposfun callback)
Sets the position callback for the specified window.
void(* GLFWframebuffersizefun)(GLFWwindow *, int, int)
The function pointer type for framebuffer size callbacks.
void(* GLFWwindowclosefun)(GLFWwindow *)
The function pointer type for window close callbacks.
GLFWAPI void glfwSetWindowOpacity(GLFWwindow *window, float opacity)
Sets the opacity of the whole window.
GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow *window, GLFWwindowrefreshfun callback)
Sets the refresh callback for the specified window.
GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow *window, GLFWwindowclosefun callback)
Sets the close callback for the specified window.
GLFWAPI void glfwWindowHint(int hint, int value)
Sets the specified window hint to the desired value.
void(* GLFWwindowfocusfun)(GLFWwindow *, int)
The function pointer type for window focus callbacks.
GLFWAPI void glfwWaitEvents(void)
Waits until events are queued and processes them.
GLFWAPI void glfwGetWindowContentScale(GLFWwindow *window, float *xscale, float *yscale)
Retrieves the content scale for the specified window.
void(* GLFWwindowrefreshfun)(GLFWwindow *)
The function pointer type for window content refresh callbacks.
GLFWAPI void glfwShowWindow(GLFWwindow *window)
Makes the specified window visible.
GLFWAPI void glfwGetWindowSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the content area of the specified window.
GLFWAPI void glfwDefaultWindowHints(void)
Resets all window hints to their default values.
GLFWAPI void glfwDestroyWindow(GLFWwindow *window)
Destroys the specified window and its context.
void(* GLFWwindowmaximizefun)(GLFWwindow *, int)
The function pointer type for window maximize callbacks.
GLFWAPI void glfwSetWindowTitle(GLFWwindow *window, const char *title)
Sets the title of the specified window.
GLFWAPI void glfwPollEvents(void)
Processes all pending events.
GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
Sets the size limits of the specified window.
GLFWAPI void glfwHideWindow(GLFWwindow *window)
Hides the specified window.
GLFWAPI int glfwWindowShouldClose(GLFWwindow *window)
Checks the close flag of the specified window.
void(* GLFWwindowiconifyfun)(GLFWwindow *, int)
The function pointer type for window iconify callbacks.
void(* GLFWwindowsizefun)(GLFWwindow *, int, int)
The function pointer type for window size callbacks.
GLFWAPI GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
Creates a window and its associated context.
GLFWAPI void glfwGetWindowFrameSize(GLFWwindow *window, int *left, int *top, int *right, int *bottom)
Retrieves the size of the frame of the window.
GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow *window, GLFWwindowsizefun callback)
Sets the size callback for the specified window.
GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow *window, GLFWwindowcontentscalefun callback)
Sets the window content scale callback for the specified window.
void(* GLFWwindowcontentscalefun)(GLFWwindow *, float, float)
The function pointer type for window content scale callbacks.
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow *window, void *pointer)
Sets the user pointer of the specified window.
GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow *window, GLFWwindowfocusfun callback)
Sets the focus callback for the specified window.
GLFWAPI void * glfwGetWindowUserPointer(GLFWwindow *window)
Returns the user pointer of the specified window.
GLFWAPI void glfwRequestWindowAttention(GLFWwindow *window)
Requests user attention to the specified window.
GLFWAPI float glfwGetWindowOpacity(GLFWwindow *window)
Returns the opacity of the whole window.
GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow *window, int numer, int denom)
Sets the aspect ratio of the specified window.
GLFWAPI void glfwSetWindowAttrib(GLFWwindow *window, int attrib, int value)
Sets an attribute of the specified window.
GLFWAPI GLFWmonitor * glfwGetWindowMonitor(GLFWwindow *window)
Returns the monitor that the window uses for full screen mode.
GLFWAPI void glfwPostEmptyEvent(void)
Posts an empty event to the event queue.
GLFWAPI void glfwSetWindowSize(GLFWwindow *window, int width, int height)
Sets the size of the content area of the specified window.
GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow *window, GLFWwindowmaximizefun callback)
Sets the maximize callback for the specified window.
GLFWAPI void glfwGetFramebufferSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the framebuffer of the specified window.
GLFWAPI void glfwSwapBuffers(GLFWwindow *window)
Swaps the front and back buffers of the specified window.
void(* GLFWwindowposfun)(GLFWwindow *, int, int)
The function pointer type for window position callbacks.
unsigned __int64 uint64_t
unsigned char buttons[15]
GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow *handle, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char *procname)