
#include <win32_platform.h>
Public Attributes | |
| GLFWbool | allocated |
| CRITICAL_SECTION | section |
Definition at line 438 of file win32_platform.h.
| GLFWbool _GLFWmutexWin32::allocated |
Definition at line 440 of file win32_platform.h.
| CRITICAL_SECTION _GLFWmutexWin32::section |
Definition at line 441 of file win32_platform.h.
