#include <rlgl.h>
Definition at line 318 of file rlgl.h.
◆ colors
| unsigned char* rlVertexBuffer::colors |
◆ elementCount
| int rlVertexBuffer::elementCount |
◆ indices
| unsigned int* rlVertexBuffer::indices |
◆ texcoords
| float* rlVertexBuffer::texcoords |
◆ vaoId
| unsigned int rlVertexBuffer::vaoId |
◆ vboId
| unsigned int rlVertexBuffer::vboId[4] |
◆ vertices
| float* rlVertexBuffer::vertices |
The documentation for this struct was generated from the following file: